In an interview with the Toronto Star about her new book on Sept 14, Miriam Toews said,
"I usually write in the first person, so I almost have to become that person or that narrator. If the voice doesn't sound natural to me, then the writing doesn't work."
I have only read one of her books,
A Complicated Kindness, but the narrative voice in that novel seemed to jump right off the page and resonate with me in a unique way. I could so easily picture this character living in the real world. It's always a challenge to write a compelling character in the first person because, as Toews says, the writer has to become the character. It's not enough to think up the character and just start writing, but rather the writer has to inhabit the character, thinking their thoughts, understanding their feelings and actions. Since my story is written in the first person and is very heavily focused on a single character, I find Toews' advice very useful. (I have therefore been playing a lot of chess!)
Once the character has come into existence inside my head, I sometimes find it difficult to know what to do with them. I found another quote, this time from Annie Proulx, that provides one suggestion (it's on her Simon & Schuster website):
"The one thing that a character absolutely must do is carry the story along; characters have to bear some of the burden of the story moving forward. So if I have a character who isn't working out, or is becoming dull, or is just waltzing around in the background, I usually kill him. I don't fall in love with them. They are there to work; they have to earn their keep. If they don't work, if they don't do their job then they're gone."
This approach is not one that I have heard very frequently, but it seems to mesh very well with Toews' views on the genesis of character. If the writer can inhabit the character enough for him/her to become real and believable, then Proulx's argument that the character must move the story along could be put into effect. Once the writer has created this new person, he/she has to give something back. It seems that if an unbelievable or two-dimensional character has been created, the story will not go anywhere without the conscious help of the writer. I probably will not end up killing anybody off in my story, but I will definitely try to create a well-rounded character that can in a sense take over from me in the job of storyteller and propel the narrative forward on her own.